C#运算符重载

using System;namespace OperatorOvlApplication {class Box {private double length;// Length of a boxprivate double breadth;// Breadth of a box

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using System;

namespace OperatorOvlApplication {

   class Box {
      private double length;   // Length of a Box
      private double breadth;  // Breadth of a Box
      private double height;   // Height of a Box

      public double getVolume() {
         return length * breadth * height;
      }

      public voID setLength( double len ) {
         length = len;
      }

      public voID setBreadth( double bre ) {
         breadth = bre;
      }

      public voID setHeight( double hei ) {
         height = hei;
      }

      // Overload + operator to add two Box objects.
      public static Box operator+ (Box b, Box c) {
         Box Box = new Box();
         Box.length = b.length + c.length;
         Box.breadth = b.breadth + c.breadth;
         Box.height = b.height + c.height;
         return Box;
      }
   }

   class Tester {

      static voID Main(string[] args) {
         Box Box1 = new Box();   // Declare Box1 of type Box
         Box Box2 = new Box();   // Declare Box2 of type Box
         Box Box3 = new Box();   // Declare Box3 of type Box
         double volume = 0.0;    // Store the volume of a Box here

         // Box 1 specification
         Box1.setLength(6.0);
         Box1.setBreadth(7.0);
         Box1.setHeight(5.0);

         // Box 2 specification
         Box2.setLength(12.0);
         Box2.setBreadth(13.0);
         Box2.setHeight(10.0);

         // volume of Box 1
         volume = Box1.getVolume();
         Console.Writeline("Volume of Box1 : {0}", volume);

         // volume of Box 2
         volume = Box2.getVolume();
         Console.Writeline("Volume of Box2 : {0}", volume);

         // Add two object as follows:
         Box3 = Box1 + Box2;

         // volume of Box 3
         volume = Box3.getVolume();
         Console.Writeline("Volume of Box3 : {0}", volume);
         Console.ReadKey();
      }
   }
}

本文标题为:C#运算符重载