Track touch points in Multitouch(在多点触控中跟踪触摸点)
问题描述
我正在做一个绘图项目,我想支持多点触控,我已经浏览了在线文档,其中建议跟踪触摸点,我做到了,但我没有得到想要的行为.我没有得到直线.
I am working on a drawing project, I want to support multitouch, I have gone through documentation online, which suggest to track the touch points, I did it , But I am not getting the desired behaviour. I am not getting straight lines.
下面是我的代码
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
red = 0.0/255.0;
green = 0.0/255.0;
blue = 0.0/255.0;
brush = 10.0;
opacity = 1.0;
self.view.multipleTouchEnabled = YES;
touchPaths = [NSMutableDictionary dictionary];
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
for (UITouch *touch in touches)
{
NSString *key = [NSString stringWithFormat:@"%d", (int) touch];
lastPoint = [touch locationInView:self.view];
[touchPaths setObject:[NSValue valueWithCGPoint:lastPoint] forKey:key];
}
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches)
{
NSString *key = [NSString stringWithFormat:@"%d", (int) touch];
lastPoint = [[touchPaths objectForKey:key] CGPointValue];
CGPoint currentPoint1 = [touch locationInView:self.view];
UIGraphicsBeginImageContext(self.view.frame.size);
[self.tempDrawImage.image drawInRect:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)];
CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), currentPoint1.x, currentPoint1.y);
CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
CGContextSetLineWidth(UIGraphicsGetCurrentContext(), brush );
CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), red, green, blue, 1.0);
CGContextSetBlendMode(UIGraphicsGetCurrentContext(),kCGBlendModeNormal);
CGContextStrokePath(UIGraphicsGetCurrentContext());
self.tempDrawImage.image = UIGraphicsGetImageFromCurrentImageContext();
[self.tempDrawImage setAlpha:opacity];
UIGraphicsEndImageContext();
lastPoint = currentPoint1;
}
}
但是当我使用这段代码绘图时,我明白了.
But when I draw using this code, I get this.
所以朋友们,请帮帮我,我做错了什么.
So friends, please help me out, what I am doing wrong.
问候兰吉特
推荐答案
您没有正确填充 touchPaths
.尝试在每次绘图后设置它,如下所示:
You are not populating the touchPaths
properly. Try setting it after each drawing instead, something like this:
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches)
{
NSString *key = [NSString stringWithFormat:@"%d", (int) touch];
CGPoint lastPoint = [[touchPaths objectForKey:key] CGPointValue];
CGPoint currentPoint1 = [touch locationInView:self.view];
UIGraphicsBeginImageContext(self.view.frame.size);
[self.tempDrawImage.image drawInRect:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)];
CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), currentPoint1.x, currentPoint1.y);
CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
CGContextSetLineWidth(UIGraphicsGetCurrentContext(), brush );
CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), red, green, blue, 1.0);
CGContextSetBlendMode(UIGraphicsGetCurrentContext(),kCGBlendModeNormal);
CGContextStrokePath(UIGraphicsGetCurrentContext());
self.tempDrawImage.image = UIGraphicsGetImageFromCurrentImageContext();
[self.tempDrawImage setAlpha:opacity];
UIGraphicsEndImageContext();
// I changed your code here
[touchPaths setObject:[NSValue valueWithCGPoint:currentPoint1] forKey:key];
}
}
您当前在此处设置 lastPoint
,但您似乎没有使用它(而且它只能通过一次触摸来工作).也不需要将 lastPoint
作为字段.
You are currently setting lastPoint
here but you do not seem to use it (and it would only work with one touch). There is no need to have lastPoint
as a field either.
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本文标题为:在多点触控中跟踪触摸点


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