#define SQR(x) x*x. Unexpected Answer(#define SQR(x) x*x.意外的答案)
问题描述
Why this macro gives output 144, instead of 121?
#include<iostream>
#define SQR(x) x*x
int main()
{
int p=10;
std::cout<<SQR(++p);
}
The approach of squaring with this macro has two problems:
First, for the argument ++p
, the increment operation is performed twice. That's certainly not intended. (As a general rule of thumb, just don't do several things in "one line". Separate them into more statements.). It doesn't even stop at incrementing twice: The order of these increments isn't defined, so there is no guaranteed outcome of this operation!
Second, even if you don't have ++p
as the argument, there is still a bug in your macro! Consider the input 1 + 1
. Expected output is 4
. 1+1
has no side-effect, so it should be fine, shouldn't it? No, because SQR(1 + 1)
translates to 1 + 1 * 1 + 1
which evaluates to 3
.
To at least partially fix this macro, use parentheses:
#define SQR(x) (x) * (x)
Altogether, you should simply replace it by a function (to add type-safety!)
int sqr(int x)
{
return x * x;
}
You can think of making it a template
template <typename Type>
Type sqr(Type x)
{
return x * x; // will only work on types for which there is the * operator.
}
and you may add a constexpr
(C++11), which is useful if you ever plan on using a square in a template:
constexpr int sqr(int x)
{
return x * x;
}
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